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Glossary

A

Artifact

A saved composition of interconnected nodes performing a defined function; can be reused across applications.

API Node

A node configured to connect to external or internal APIs for fetching/sending data.

API-First Design

A development strategy where APIs are treated as foundational components and are designed before implementing application logic or user interfaces.

C

CI/CD (Continuous Integration / Continuous Deployment)

Automated processes for building, testing, and deploying applications regularly.

Custom Code Node

A node that allows insertion of custom scripts for edge cases or advanced logic not covered by prebuilt nodes.

D

DB Node

A node that connects and queries databases (e.g., PostgreSQL, MySQL).

Deployment Pipeline Diagram (DPD)

Visual flow representing the steps for code deployment from development to production.

E

Environment Variables

Configuration settings used across different deployment environments (dev, test, prod).

Event Emitter / Handler

Mechanism to trigger and handle application events (e.g., onClick, onSave).

Expression Editor

A tool used to define custom formulas or logic expressions within node or orchestration settings.

F

Fabric

A logical grouping in the platform (e.g., Data Fabric, API Fabric, UI Fabric, Process Fabric) representing specific development layers.

I

In-Memory Processing

A technique where operations are executed in system memory rather than being persisted to a database, enabling faster performance.

J

JSON

JavaScript Object Notation, a lightweight data format used for storing and exchanging data. Often used in API communications and data processing.

L

Low-Code Platform

A development environment that enables building applications with minimal hand-coding using visual tools and prebuilt components.

M

Microservices Architecture

A modular design where the application is composed of small, independent services that communicate via APIs.

N

No-Code

Similar to low-code but targets users with no programming experience, often using drag-and-drop interfaces exclusively.

Node

The smallest functional unit in a low-code diagram representing actions like API calls, database access, UI components, etc.

Node Gallery

A collection of predefined, reusable nodes categorized by function (e.g., UI, API, DB).

O

Orchestration

A control layer that defines how Artifacts interact, implementing business logic, event handling, and SEARC configurations.

R

Responsive Design

UI approach ensuring applications work seamlessly across different devices and screen sizes.

Rule Engine

A component for defining conditional business logic (e.g., ‘if claim > 1000, send for approval’).

S

SEARC

A Torus-specific logic model: Security, Event, Action, Rule, Custom Code.

Scheduler Node

Used to trigger processes at defined intervals.

T

Terraform

Infrastructure as Code tool often used to manage deployment environments.

U

UI Fabric

The layer responsible for building screens, forms, and layouts in web or mobile applications.

UI Components

Prebuilt elements like buttons, input fields, tables, modals used to construct interfaces.