Glossary
Artifact
A saved composition of interconnected nodes performing a defined function; can be reused across applications.
API Node
A node configured to connect to external or internal APIs for fetching/sending data.
API-First Design
A development strategy where APIs are treated as foundational components and are designed before implementing application logic or user interfaces.
CI/CD (Continuous Integration / Continuous Deployment)
Automated processes for building, testing, and deploying applications regularly.
Custom Code Node
A node that allows insertion of custom scripts for edge cases or advanced logic not covered by prebuilt nodes.
DB Node
A node that connects and queries databases (e.g., PostgreSQL, MySQL).
Deployment Pipeline Diagram (DPD)
Visual flow representing the steps for code deployment from development to production.
Environment Variables
Configuration settings used across different deployment environments (dev, test, prod).
Event Emitter / Handler
Mechanism to trigger and handle application events (e.g., onClick, onSave).
Expression Editor
A tool used to define custom formulas or logic expressions within node or orchestration settings.
Fabric
A logical grouping in the platform (e.g., Data Fabric, API Fabric, UI Fabric, Process Fabric) representing specific development layers.
In-Memory Processing
A technique where operations are executed in system memory rather than being persisted to a database, enabling faster performance.
JSON
JavaScript Object Notation, a lightweight data format used for storing and exchanging data. Often used in API communications and data processing.
Low-Code Platform
A development environment that enables building applications with minimal hand-coding using visual tools and prebuilt components.
Microservices Architecture
A modular design where the application is composed of small, independent services that communicate via APIs.
No-Code
Similar to low-code but targets users with no programming experience, often using drag-and-drop interfaces exclusively.
Node
The smallest functional unit in a low-code diagram representing actions like API calls, database access, UI components, etc.
Node Gallery
A collection of predefined, reusable nodes categorized by function (e.g., UI, API, DB).
Orchestration
A control layer that defines how Artifacts interact, implementing business logic, event handling, and SEARC configurations.
Responsive Design
UI approach ensuring applications work seamlessly across different devices and screen sizes.
Rule Engine
A component for defining conditional business logic (e.g., ‘if claim > 1000, send for approval’).
SEARC
A Torus-specific logic model: Security, Event, Action, Rule, Custom Code.
Scheduler Node
Used to trigger processes at defined intervals.
Terraform
Infrastructure as Code tool often used to manage deployment environments.
UI Fabric
The layer responsible for building screens, forms, and layouts in web or mobile applications.
UI Components
Prebuilt elements like buttons, input fields, tables, modals used to construct interfaces.